Yesterday i found this post on geoawesomeness, with the intriguing headline “Learning GIS programming: An overview”. After reading it I felt a bit disappointed though. It was basically a breakdown of different programming languages and their usages in the GIS field. While this in itself is a good thing, I think it left a great deal out and confused some. Then I thought “well, instead of complaining, do it better yourself!”.
So here we go, my breakdown of some selected programming languages, their usages in the GIS field, along with notable examples and libraries. I’m ordering the languages roughly by age. Bear in mind that I was born in the 80ies, so your favourite language from before 2000 might not make it to the list if it’s not around anymore.
This may be the exception to the previous statement, but Fortran is still around, I’ve even programmed in Fortran.
Fortran is an imperative language, the first compiled language, dated back to 1957. It’s still used today in numerical computations, but in the GIS field it’s largely legacy code that still is in Fortran. The only example I can think of is a set of geodesic functions we used at the university: Holsen’s småprogrammer.
Unless you know Fortran by heart and like working with legacy code you can safely ignore this language.
C and C++ is actually two different languages, or: C++ is a superset of C with object oriented capabilities, while C is an imperative language. They date from 1970/1980, and since I don’t really know these languages I’ll treat them like the same. My impression is that they are rather “down to the metal”, you have pointers, memory management and stuff like that.
Unlike Fortran, C/C++ is still in widespread use, in the GIS-field it’s being used for several desktop applications of some age, as well as in what I’ll call the “first wave” of open source libraries and utilities. Notable mentions are PostGIS, OGR/GDAL, PROJ.4 and Mapserver.
While you may now know C/C++ and never really write a line of code in it, you will be using some tools written in it, either as a database, through the command line or through language bindings.
Java is an object-oriented, multi-purpose language from 1995. It was originally developed by SUN. It’s become known for it’s rather “enterprisy” libraries, with several layers of abstractions and other strange things. Despite this, the language has gained widespread use, although it’s prime time may be past, although Java is the programming language for Android apps.
Just because of GeoServer I think you should know some Java to get along as a GIS-developer. GeoServer has support for plugins, written in Java. This means that mastering Java you will be able to extend GeoServer to your needs. Java is not all that difficult in itself, but Java-code tends to be bogged down in layers of abstraction as mentioned earlier.
C# is, in a way, Microsofts version of Java. It’s object oriented at it’s core, and a multi purpose language. Released in 2000 it’s gained a large following in “Microsoft shops”, and it’s way better than anything Microsoft has previously made. The language itself is rather nice, but suffers from some of the same enterprisyness as Java, and the tooling is completely tied to Microsoft (Visual Studio and the like) if you stick with the .NET-platform (as most do).
This may be the reason why the open source community hasn’t embraced C#, but there are some ok-ish libraries, mainly NetTopologySuite and some ports of Proj.4. At least in Norway you’ll have to be a good navigator to avoid C# and .NET, it seems to be the preferred language and platform for several consultancies, software houses and governmental bodies.
Python is a multi-paradigm, dynamically typed language focused on readability. It’s not the fastest language around, but can use C/C++ bindings to speed up things.
Python has been adopted by ESRI as the scripting language of choice for their ArcGIS-platform, as well as by QGIS, where you have access to a python REPL and can write plugins using Python. There are also other GIS-libraries for Python, mainly Shapely, Fiona and Rasterio, as well as several other tools. On the applications side there is the tile server MapProxy and several other utilities.
Python is a really great programming language in itself, easy to grasp, enforces clean, readable code, and with the usage both in ESRI and QGIS it’s a language that you most definably should know it you work with GIS.
These are mainly the languages that are used today as far as I know, but there are some other languages that might be worth looking into, namely:
Swift/Objective-C: Used for app development on the Apple platform, I really don’t know anything about this, but there gotta be some libraries, as there are maps both on iPhones and iPads.
Go Is a relatively new language from Google, perhaps described as C for the new century? I’ve never used it, but I wan’t to use it as I know several people who really seem to like it. As for GIS-libraries I’m not sure, but I believe there are wrappers for OGR/GDAL and Proj.4 available.
Clojure Is a Lisp-implementation using the JVM. It’s really functional programming, a style which I’ve been attracted to the last year or so, although I haven’t used Clojure at all, and I do not know if there are any GIS-libraries available, but hopefully?
There are probably a dozen more languages that could be included in this list, like Scala, Groovy, Ruby or PHP, but I really don’t know them at any depth, and I’m not sure about how they stack up when it comes to GIS. If you do know, drop me a comment!